Maya LT, englisch
Abonement für 1 Jahr mit Basic Support
€ 290.- (zzgl. MwSt.)
(€ 345,10 inkl. MwSt.)
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Ideal für Indie- und Mobile-Developer
Autodesk® Maya LT™ is more cost-effective 3D animation and modeling software built for professional indie game makers. Features in Maya LT are designed to make each step of the 3D creative process faster for experienced 3D artists and easier to learn for new users. Using a 3D tool and working in an environment that shows 3D art as it appears in-game helps indie game makers work more efficiently and allows for better re-use of artistic content. The set of 3D creative tools in Maya LT empowers game makers to realize the full creative potential of their game design. Maya LT introduces new, brush-based sculpting tools that improve modeling workflows. Other improvements include a new physically-based ShaderFX material, SplineIK, cluster deformation, viewport enhancements, and small tweaks based on user feedback.
Professional Modeling tools
Maya LT users can leverage the familiar and powerful Maya modeling toolset to help rapidly create and edit 3D characters, props, and environments. Modeling has never been easier thanks to the recently integrated NEX custom toolset and efficient
automatic poly-reduction tools that makes creating assets for various screen resolutions a breeze.
Materials and shaders
Maya LT includes ShaderFX, a real-time, node-based editor that enables the rapid creation of gpu accelerated, programmable shaders without requiring manual coding. Shaders can easily be exported as HLSL, GLSL, or CgFX shader programs, then imported into any game engine that supports Microsoft DirectX 11 or OpenGL.
Bring your game characters, props and environments to life with a variety of animation tools based on Autodesk Maya and Autodesk HumanIK inverse kinematic software. Create keyframe animations and editable motion trails/trajectories to fine-tune motion animation directly in the viewport for maximum efficiency.
Utilizing the industry standard FBX file format, Maya LT offers efficient workflows with most major gaming engines including Unity, Unreal and CryEngine. The Microsoft DX11 enabled Viewport 2.0 ensures highly accurate art previews which help minimize round tripping and iteration times.
Weitere Features in Maya LT:
- Integrated sculpting tools
- Physically based ShaderFX nodes
- Improved animation tools
- Improved modeling and UV tools
- Viewport Improvements
- File export poly cap increased (up to 100.000 polys)
- General workflow improvements